iOS and iPadOS can display an app icon in three appearances: Light, Dark, and Tinted. The tedious approach is to create three files manually, drag each one into Xcode, and hope the asset catalog metadata stays correct. A better workflow is to let Codex for…
Tag: Xcode
How to Integrate Codex Directly into Xcode — Plus the Best SwiftUI Skills
Xcode can now host Codex directly inside its Coding Assistant. That changes the workflow completely: instead of keeping an AI agent in a separate terminal or desktop window, you can start a Codex conversation beside your source code, give it project context, review edits in…
Read article: How to Integrate Codex Directly into Xcode — Plus the Best SwiftUI Skills
How to Configure Codex for Xcode: A Practical Setup and Pro Tips
This guide covers using the external Codex app or CLI alongside Xcode, with both tools working on the same project folder. Xcode remains the visual editor, signing environment, preview canvas, and debugger while Codex handles focused work in the repository. Updated October 23, 2026: Codex…
Read article: How to Configure Codex for Xcode: A Practical Setup and Pro Tips
Xcode 16 fixes the annoying SwiftUI VStack(alignment:) code completion
One of the most annoying SwiftUI code completions must be this; Good news, Xcode 16 has fixed this; Happy Xcoding!
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Understanding Xcode Crash Logs and Symbolication
When developing applications, encountering crashes is an inevitable part of the process. However, analyzing crash logs can provide invaluable insights into what went wrong, helping developers fix bugs and improve app stability. This blog post will explore how to access crash logs in Xcode and…
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Xcode Tip: Mastering LLDB debugger
Mastering Xcode Debugging with LLDB: A Step-by-Step Guide to Changing Variables at Breakpoints In the realm of iOS and macOS development, Xcode stands as the primary Integrated Development Environment (IDE), offering powerful tools for developers, including the LLDB debugger. LLDB, or LLVM Debugger, is a…
Xcode tip: Reveal Editor History
In Xcode in the editor window you can use CONTROL+CMD+ Arrow left/right, to go forward and backwards in files which you have had in your editor. This is really nice and effective to go one or two files back. But if you want to go…
Xcode SwiftUI Preview Tips
Archive note — October 23, 2026: This article records an Xcode workflow from February 2024. Its screenshots, cache troubleshooting, and custom PREVIEW compilation flag reflect that setup; they have not been retested against current Xcode releases. Loved by some, hated by many developers -- is…
Automate your Xcode workflow / Dev tools with keyboard shortcuts
Hardware As developers, we start and switch a lot between common developer applications each day. You can buy some external hardware keyboards to achieve this, like for example with these USB Mini 3-Key Keypad, or the HUION Keydial, 9-Keys USB Mini Keypad, Programming Macro Pad.…
Read article: Automate your Xcode workflow / Dev tools with keyboard shortcuts
Xcode tip: Fix misplaced compiler directives like #if os(iOS)
When developing for multiple Apple platforms you can use compiler directives to customize properties for each OS, so you can use one View for multiple platforms. However Xcode aligns them in the code but not at the beginning of each line. There is a simple…
Read article: Xcode tip: Fix misplaced compiler directives like #if os(iOS)
